Tuesday, June 14, 2016
Friday, September 18, 2009
Variation
Players can also invent their own rules. For example, players may set a rule wherein every character must be spelled by using at least three cards to increase the difficulty. Alternatively, players may set a rule where players do not take cards from the pile as replacements, so the first player who runs out of cards in his/her hand wins.
Win
The player who spells the most characters wins. Alternately, players may just count the cards he/she collects. This method of scoring encourages players to spell more sophisticated characters.
Dealing and Playing
Suggested number of players: two to six.
The players have to discuss how many cards each one gets before dealing the cards. We suggest five to ten cards per person depending on the number of players. Before shuffling, each player draws a card. The person holding the card with the fewest strokes starts the game.
After dealing, the dealer takes four cards from the remaining pile and puts them face-up on the table. The first player uses any card in his/her hand and among those on the table to spell a Chinese character, then collects the cards to his/her side. If the player uses two cards from his/her hand, then he/she can draw two cards from the pile as a replacement. If all the cards on the table are used, the next player can draw another four cards from the pile and put them face-up on the table.
If a player cannot spell a character, he/she must first choose one card from his/her hand, then put it on the table face-up, and finally take one card from the pile as a replacement. If a player can add card(s) to the character spelled by the previous player, he/she may “grab” that character, thus obtaining the points.
The players have to discuss how many cards each one gets before dealing the cards. We suggest five to ten cards per person depending on the number of players. Before shuffling, each player draws a card. The person holding the card with the fewest strokes starts the game.
After dealing, the dealer takes four cards from the remaining pile and puts them face-up on the table. The first player uses any card in his/her hand and among those on the table to spell a Chinese character, then collects the cards to his/her side. If the player uses two cards from his/her hand, then he/she can draw two cards from the pile as a replacement. If all the cards on the table are used, the next player can draw another four cards from the pile and put them face-up on the table.
If a player cannot spell a character, he/she must first choose one card from his/her hand, then put it on the table face-up, and finally take one card from the pile as a replacement. If a player can add card(s) to the character spelled by the previous player, he/she may “grab” that character, thus obtaining the points.
There are four wild cards in the set, which players may designate as any other radical in the set. We strongly recommend that players consult a Chinese dictionary to verify that spellings are correct. There are thousands of Chinese characters; some of them are not familiar even to a native Mandarin speaker. When all the cards in the pile are used up, the game is over.
Tuesday, September 1, 2009
How to order
The set is published in October, 2009.
Basic price: US$15 per set plus postage.
Postage (Registered Airmail):
US$5.00 to North America, Europe, Africa and South America.
US$4.00 to Asia and Oceania.
US$3.00 to Hong Kong & Macau.
Please pay by Paypal. Paypal account: fujingping@gmail.com
We do not accept bank check and International Money Order.
For book dealers, please contact us for discount.
Basic price: US$15 per set plus postage.
Postage (Registered Airmail):
US$5.00 to North America, Europe, Africa and South America.
US$4.00 to Asia and Oceania.
US$3.00 to Hong Kong & Macau.
Please pay by Paypal. Paypal account: fujingping@gmail.com
We do not accept bank check and International Money Order.
For book dealers, please contact us for discount.
Special features
All of the symbols shown on the cards are radicals (部首, bùshǒu). Chinese characters are organized according to common radicals. The combination of different radicals can produce hundreds of distinct and different characters.
Although the set of cards is designed for users of simplified Chinese, players who recognize traditional Chinese characters can play too. The difference lies in the way players spell the characters. For example, a player using simplified characters uses two cards to spell奋,but a player using traditional characters uses three cards to spell奮. These two characters have the same meanings, but use a different writing style.
The radicals in this set have been specially selected with the requirement that each radical must be able to form at least five characters with other radicals in the set. Common radicals appear multiple times in this set in order to increase the chance of successfully spelling characters.
Although the set of cards is designed for users of simplified Chinese, players who recognize traditional Chinese characters can play too. The difference lies in the way players spell the characters. For example, a player using simplified characters uses two cards to spell奋,but a player using traditional characters uses three cards to spell奮. These two characters have the same meanings, but use a different writing style.
The radicals in this set have been specially selected with the requirement that each radical must be able to form at least five characters with other radicals in the set. Common radicals appear multiple times in this set in order to increase the chance of successfully spelling characters.
The rules of Radicals V1.0
The basic rule is very simple: Try to spell a Chinese character by using two or more cards.
You can spell characters in the following ways:
You can spell characters in the following ways:
Top-Bottom 立 + 日 = 音
Left-Right 木 + 目 = 相
Left-Middle-Right 氵+ 木 + 目 = 湘
Left + Top-Bottom 亻+ 立 + 口 = 倍
Top-Bottom + Right 立 + 口 +阝 = 部
Left-Right + Bottom 力 + 口 + 木 = 架
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